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Post Info TOPIC: Everything about Chaos Tactics


Lieutenant General

Status: Offline
Posts: 431
Date: 19:09 Jun 5, 2007
Everything about Chaos Tactics


We here at CT would like to say welcome. Some of you are new to Chaos Tactics, Some are not. Either way we accepted you all here for a reason. That reason was to ensure the most competitive tournament we could create while maintaining a level of respect and honor. You will face some EXTREMELY talented clans here. You will meet some unbelievable people as well. We encourage you to get to know each other. You could very well be working side by side in the 3rd portion of his tourny should you choose to apply.

While the objective is to win, the reason behind this tournament was made was to create a place where the clans have a voice in how the tournament is run and to get away from a few other tournies, who will not be named, who are starting to gain bad raps do to the outcomes of disputes and how they were handled. We would like to make this into a thriving community.

All in all we say WELCOME! And good luck in your journy in trying to win a tournament that will give you a HUGE role in the ending of a trilogy. -ShadowOfaSolja (CT Admin)


Here is the schedule link:
http://chaostacticssca.proboards59.com/index.cgi?board=ctmkssc&action=display&thread=1180483084


First Round: Starting June 6th

ATR vs SOS - AWAY - Wed
ATR vs WOD - HOME - Fri

Secound Round:

ATR vs SYN - AWAY - Wed
ATR vs ATA - HOME - Fri

Third Round:

ATR vs SOS - AWAY - Wed
ATR vs WOD - HOME - Fri

Read the schedule for the rest.

Not Aloud In The Following Spots:
1) Tidal Fury (Supp): Cannot spawn on top of the pillars on suppression.

2) Aftershock (All): Cannot throw grenades from the spawn over the wall to the water area.

3) Retaliation (All): Cannot climb up the mountain on the seals side of the bridge past the tree area where you can see through the mountain.

4) Copperhead (All): Cannot snipe the watchtower from spawn 1.

5) Siphon (Breach): Cannot go through the top back entrance into the main office building or throw nades or shoot through the fake doorway.

Please post up any other areas you think we may need to look into.



-- Edited by burnshot at 20:14, 2007-06-05

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Lieutenant General

Status: Offline
Posts: 431
Date: 19:10 Jun 5, 2007

Chaos Tactics Rules and Regulations



Admission:
1) ALL clans wanting admission to this tournament MUST submit an application on the CHAOS TACTICS Forums.
2) 20+ clans will be admitted to the tournament.
3)Clans will be selected by a GROUP of ADMINS assigned to this tournament previous to the applications be entered.
4)Each clan must be able to submit a 16 member roster minimum to ensure dependability.

Rosters:
1)Rosters will be submitted to an admin via Email or PM on the CT forums.
2)Rosters will be limited to 64 members.
3)Rosters WILL be able to be changed after they are originally submitted.
4)A player will be eligibile to participate with there clan 7 days after the players name has been submitted as an addition to the roster.
5)The names appearing on the Roster MUST be spelled correctly and be the Socom 3 / Combined Assault name the player intended to play on during the war.
6)Each Roster must be labeled with a clear Leader, Primary Representative, and Secondary Representative.
7)Every person on the roster must be on that clans actual roster.
8)Ringer names are not allowed and can result in a loss of a match.

Substitutions:
1)Substitutions will be allows at ANY time during the match
2)The player replacing whoever is substituting out must be on the roster and if the player is found not to be eligible to play the clan at fault will forfiet the match.

Room Setup:
1)All room must be set up 15 minutes before the war is set to begin by the attacking clan.
2)All rooms must have Friendly Fire on.
3)All rooms must have all unavailable weapons turned off.
4)All rooms must be set to 11 rounds @ 6 minutes each.
5)All rooms will use a pre-determined password.
6)All rooms will be created with spectators on with a separate password issued for that use.
7)All rooms must be Unranked to prevent any entrance problems due to rank.
8)All rooms will ONLY include the one map being attacked and cannot be altered for any reason.

Weekly Meetings:
1)A Mandatory meeting will be held every monday for clan reps to get together and put together schedules for the coming week.
2)All Attacks and Defenses MUST be arranged by the end of the meeting.
3)Clans will also be expected to have their soldiers reconfigured and report where they are and how many the clan has on each territory to the meeting Moderator prior to scheduling any attacks or defenses.
4)All Meetings will be held @ 10:00 pm Est every monday during the course of the tournament.
5)All Wars must be scheduled between Tuesday @ 8:00 pm and Sunday @ Midnight.
6)Rooms will be made by the region moderator and will be named: CT REGION (You region number here)
7)All rooms will have a password that will be given to you clans primary and secondary rep after your clans acceptance into CHAOS TACTICS.

Maps and Sides:
1)All maps will be predetermined and attached to a particular territory.
2)Maps will be limited to Demolition, Control Points, and Suppression.
3)This Tournament will include both SCA and S3 maps.
4)The map type will be determined by the Attacking Clan.
5)Whether the map is played on Day or Night will be determined by the Attacking clan. (This Only applies to maps who have the option to change whether it is played as night or day. Combined Assault Maps do not qualify and will be played as the default setting)
6)The sides for all matches will be determined by the defending clan.
(EX: If Clan A is attacking Clan B @ Anchorage, Clan A decides whether it is Anchorage Control, Anchorage Demo, or Anchorage Suppression. Clan B will the get to decide what side they want to play as on that map.)

Quick Fire Challenges:
(Quick Fire Challenges are issued to give clans or governments a chance gain advatages either in war or in attack strategy.)
1)Their will be random challenges issued throughout the tournament and each one will be given a deadline for all clans to participate in.
2)Every clan may compete in the challenge.
3)If the clan does not complete the challenge there will be no penalty.
4)All advantages given in the challenges are ONLY good for that week.

Territories and Players:
1)There will be 20+ teams each starting with 2 pieces of territory issued in the beginning of the tourney.
2)The map will be split into 2 Governments: The Revolutionary Government and the Monarch Government.
3)Each clan will be allowed 45 Soldiers despite the number of players on their roster.
4)The 45 soldiers will be distributed by the clans among their territories to decide how many players they can defend that territory with. (EX: If Clan "A" attacks Clan "B" on Territory C1 and Clan "B" has placed 12 Soldiers on said territory than the match will be a 12v12.)
5)The winning team will gain the attacked territory and apply a desired amount of soldiers to that territory not to exceed the 45 allowed over all of that clans territories.
6)The losing team will lose the territory they are defending and be forced to re distribute the number of soldiers placed on that territory among the ones they have left.
7)There is a 5 Territory Maximum for each clan. After the clan has reached their maximum they will be allowed to proclaim 1 territory DEAD after acquiring a sixth territory.
8)A DEAD territory is no longer owned by any clan and can not be claimed for the remainder of the tournament.

Attacking and Defending:
1)A clan MUST attack one available territory per week.
2)Clans Must attack a territory on the opposing regions side until they own a territory in that region. (Ex: A clan from the Revolutionary side cannot attack another Revolutionary clan if they do not already hold a territory in the Monarch Region)
3)Clans also CANNOT attack a clan in their own Government that does not own a territory in the opposing region.
4)If an attacking clan is victorious they will acquire the said territory and be given until the next meeting to reconfigure there soldier placement throughout there territories and it will be stuck in that placement until there next attack/defense.
5)If the defending clan losses their territory they will retain their amount of soldiers to redistribute to their remaining territories unless they were defeated by a sweep.
6)In the event of an unsuccessful attack neither clan will lose or gain either territory or soldiers.
7)In the event of a sweep the losing Defender will not only lose the territory but will also lose the number of soldiers they were defending with and give that number of available soldiers to the Attacking team. (Ex: If Team A attacks Team B and the match is a 12v12 then if Team A sweeps Team B 6-0 they will gain 12 soldiers for a total of 62 and Team B is left with 38)

Treachery:
1)Treachery is when a clan commits treason by attacking a clan in their own government.
2)Every clan starts out with helicopters that are provided by their goverment so they may attack ANY territory still owner by the opposing government.
3)Once a clan commits "Treason" their goverment wil cut them off from the use of helicopters UNTIL that clan has commited 3 successful attacks on the opposing government.
4)If a clan commits treason and has not redeemed themselves by commiting 3 successful atack against the opposing government without attacking their own former government that clan may only attack the territories touching the territory they already own.

Glitching and Cheating:
1)No glitching or cheating of any form will be tolerated.
2)Any clan proven to be glitching or cheating during a tournament war will be immediately removed from the tournament and any territories they may hold will be deemed DEAD
3)We consider glitching to be performing an action that is suppose to be impossible to do in game such as: Walking through walls, Going underneath the map, Shooting through walls.
4)Cheating will also be considered using any form of out of game and in-game options to gain an advantage that is not offered by the game itself for that purpose. Examples include: Using any in-game or out-of-game messaging service to increase communication, Having a player sit in the lobby during the game so that the opposing team cant get there final player in the match, having a person enter completely into the game on the opposing teams side or having any member in the war who is not on your submitted roster.

Quick Sniping

1)Quick Sniping is BANNED from use in CHAOS TACTICS.
2)Quick Sniping will be defined as jumping in the air and scoping in with a Sniper Rifle and firing your rifle before or during hitting the ground. If the player jumps, hits the ground, then starts to straffe before taking the shot it will not be considered Quick Sniping.
3)The only way to prove quicksniping will be video proof, OR to call in a moderator/admin to come in and witness the rest of the match.
4)If a clan is proven to be quick sniping they will be given 2 warnings in which they will lose a round for the first warning. And a Loss of the match for the second warning (Even if it there first warning in that match the previous warning is still counted)
5)If a clan is given warnings in more than 2 seperate wars on the third offense they will be automatically removed from the tournament.

How this tournament will end:
1)Once the tournament reaches the final 6 clans the number of Maximum Territories will begin to decrease.
2)The first week of the final 6 clans are allowed a maximum of 4 territories.
3)The second week it will be a maximum of 3 territories.
4)The third week it will be a maximum of 2 territories.
5)Once the limit has reached 2 territories clans wil battle it out till there are only 2 clans left, these 2 clans will have 1 match of 5 maps, each clan will use their 2 territories and pick what side they like while the opposing clan chooses which style and time of day they play that clans territories on. The tiebreaker will be either Killingfields or Harvester Demo depending on what territories are being played as the other 4 maps.


__________________



Lieutenant General

Status: Offline
Posts: 431
Date: 21:38 Jun 11, 2007

above the rest roster  ( Roster was made up quickly b/c date changed on day it had to be in)

Updated:
6/18/07 - Added new players


Chaos Tactics
1. Ron916
2. BurnShot
3. Bigbird..
4. ..blkmumba..
5. Jasonx1
6. Outlaw24
7. Killa_13
8. God_blessed
9. Shootfirst14
10. rjthekilla
11. Dramatic
12. Young-Kahunes
13. Freddy954
14. BlueHornet
15. Dark_Crack
16. Dabigkahuna
17. m1911
18. The-W-O-P
19. DogPound-23
20. Herbivore
21. Dkraziebone6
22. Gatabites
23. Jimmy_Page
24. Magnum..XL.
25. _lietentant_J_
26. Blac-
27. Venom916
28. Young916
29. V_Dub
30. Raggedman916
31. Bucknasty08
32. WickyWickyWoo
33. Smash916
34. Killa_13
35. Kahuna_13
36. X-Terminator
37. Black-Hawk-Down
38. Target-0
39. Shorty817867
40. Destro711
41. ..Bart..
42. Dogpound-23
43. XX_Blade_XX
44. Magnum_XL
45. Inmate420
46. outlaw24
47. Puppystyle
48. IrishLacrosse
49. Maddog13
50. Young-Killa.
51. Dogpound.187
52. Gatabites
53. xxxyobtafxxx
54. Gambit
55. ottto_matic
56. _Lieutenan_J_
57. Deadkilla22 (Eligible 6/12/07)
58. Hated-By-Many (Eligible 6/12/07)
59. T-B1RD (Eligible 6/12/07)
60. Black_hawk_down
61. Boomer618
62. The Answer Bot.
63. lil_otto
64. Spanky-Johnson



-- Edited by burnshot at 14:59, 2007-06-18

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Brigadier General

Status: Offline
Posts: 244
Date: 21:46 Jun 11, 2007

burnshot thanks for putting this up we wont have to worry about peaple not being on the roster ps.it makes me feel really special that you bolded my name lol


-- Edited by TBIRD123 at 22:47, 2007-06-11

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